Hitman: Blood Money

The best laid plans of mice and men, and all that. This was to be an XBox 360 version review but alas I’ve been defeated by modernity! A modern TV and an ‘E’ version of the console do not make a good combination for one of the very few early 360 titles that struggle to auto-switch into PAL60 mode over HDMI. It’s an annoyance rather than an issue. Easily fixable with the right cable (not to hand) but anyway the game is on the Series X backwards compatibility list so there’s a better long term solution. Anyway I actually completed the game last on the PlayStation 2 around a year a go so I feel safe going off that playthrough and a YouTube 360 walkthrough as a memory refresher.

I actually first played this game back around 2012/3 time when I first got back into videogaming as a hobby. The Hitman Trilogy on the original XBox were part of a key group of games I was playing and discovering retroactively on that system. It’s one of the games that showed me what I had been missing out on a decade earlier. All three games are among the best gaming experiences on offer and Blood Money, the third game, is the absolute pinnacle of that era.

While there is a story being played out through intermission cutscenes, something about the CIA trying to hunt down 47, but honestly I’ve always found the back story best ignored in these games. Just give me a target list and let me loose!

And this is were, frankly, all the Hitman games excel. You are given a pretty wide openworld sandbox to explore and reek whatever mayhem takes your fancy. You play follicly challenged Agent 47, an assassin for higher. Played in the third person you are given one or more targets and objectives to complete and are left to get on with it.

Here is were the real genius of the series comes in. There’s no right or wrong way to play, no correct answer. Every level, every kill, every target, has multiple options for you to discover in completing the mission. The fun of the game is in the trial and error. Watch timings of this NPC, try that disguise, experiment with a kill style. Doesn’t go the way you plan? reload a previous save point and try again, alter your tactics slightly. And once you’ve completed any level go back, replay, and try a different assassination method.

You can go in guns blazing and clear out every level pretty quickly using a machine gun and rapid fire – but were is the fun in that? The first game wasn’t called Stealth Assassin for nothing. A lot of the game is about waiting, hiding, sneaking, getting the right disguise, getting in to position, creating an accident, administering some poison, garrotting, or pushing over a ledge.

Every level is Blood Money is well designed, huge in scale, and almost always very rememberable years after playing. Flock of Birds with the unique carnival costumes and impressive NPC density, the maze of Curtains Down, rolling down the Mississippi on a steam liner.

Finally, based of some YouTube footage and a year old memory from the PS2 version, I’d say the 360 does have a noticeable graphical uplift over the two previous generation consoles. Much as you’d expect. It is the exact same game in every detail, you’re not really gaining anything material, but the resolution is noticeably sharper, the environments seem a little more detailed and the lighting is improved.

5/5

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